PhyloSoC: DIM SUM 2 GPU computing for individual based simulator of movement and demography

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Revision as of 12:36, 21 June 2011 by OpenIDUser8 (talk) (Project Plan)
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DIM SUM is a population demography and individual migration simulation. The goal of the project is to use the graphics card to improve the speed of DIM SUM significantly, so it is possible to simulate scenarios with much larger populations and larger landscapes.



Project Plan

Week 1 (May 23 - May 29):

  • Performance analysis of DIM SUM.
  • Split populateAndMigrateThreaded into smaller function to better understand it.

Week 2 (May 30 - June 5):

  • Replace the ArrayLists of Objects in DispersalSettings, which are needed for the computations in the populateAndMigrateThreaded, with data structure, which can be copied in the graphic memory. The only acceptable data structures for CUDA are arrays of primitives. That means e.g. that all ArrayList<PFunction> must be replaced by a two dimension array for the outcomes and a two dimensional array for the probabilities.

Week 3 (June 6 - June 12):

  • Replace the ArrayList, which stores the generation with a CUDA compatible data structure. Even thought it is only one ArrayList this task isn't trivial, because elements are removed from this array during the computation, which isn't possible on the GPU.

Week 4 (June 13 - June 19):

  • Replace the class lldata with a data structure, which is compatible with CUDA.
  • Remove variables from the Nodes, which are only needed for debugging.

Week 5 (June 20 - June 26):

  • Replace the Nodes with a data structures, which can be used on the graphics card.
  • Code refactoring.

Week 6 (June 27 - July 3):

  • Replace decimal degrees with radians in migrate.
  • Port the migrate part of populateAndMigrate to C++ using SWIG. This includes all function, which migrate depends on.

Week 7 (July 4 - July 10):

  • Port the migrate part of populateAndMigrate from C++ to CUDA. This includes all function, which migrate depends on. There might be still some limitations like a maximum image size of 2048x2048.

Week 8 (July 11 - July 17):

  • Optimize performance of CUDA functions.
  • Bug-fixing.

Week 9 (July 18 - July 24):

  • Optimize the performance of other functions.
  • Further improve migrate performance.
  • Bug-fixing.

Week 10 (July 25 - July 31):

  • Improve output performance.
  • Performance evaluation.
  • Bug-fixing.

Week 11 (August 1 - August 7):

  • Code cleanup.
  • Improve documentation.

Week 12 (August 8 - August 14):

  • Code cleanup.
  • Improve documentation.